Openai/69439792-2444-8011-99db-c3304d8ebf6e
This conversation was exported from ChatGPT[1]
gpt-5-2[edit | edit source]
User: Can we sue game developer if the wrongly mislead users of odds mentioned in micro transactions and in app purchases[edit | edit source]
Can we sue game developer if the wrongly mislead users of odds mentioned in micro transactions and in app purchases
Assistant: Short answer: Yes, it is possible to sue a game developer for misleading users about odds in microtransactions / in-app…[edit | edit source]
Short answer: Yes, it is possible to sue a game developer for misleading users about odds in microtransactions / in-app purchases — but whether you can win depends heavily on jurisdiction, evidence, and how the odds were presented.
Below is a clear, practical breakdown.
1. What counts as “misleading odds” (legally)?[edit | edit source]
A game developer can be in legal trouble if they:
- ❌ Hide odds completely for loot boxes / gacha / packs
- ❌ Display false or manipulated odds (e.g., “5% chance” but actual drop rate is lower)
- ❌ Change odds dynamically without disclosure (e.g., after purchases, win/loss streaks)
- ❌ Use deceptive language like “guaranteed,” “high chance,” “almost certain”
- ❌ Fail to disclose conditional odds (e.g., odds differ per player or per spending tier)
This is typically classified as:
- Unfair trade practice
- Deceptive advertising
- Consumer fraud / misrepresentation
2. Legal position in India 🇮🇳 (important for you)[edit | edit source]
In India, users can take action under:
🔹 Consumer Protection Act, 2019[edit | edit source]
Applicable if:
- The game involves real money transactions
- Odds influence a purchasing decision
Relevant sections:
- Section 2(47) – Unfair Trade Practice
- Section 10 – Central Consumer Protection Authority (CCPA)
- Section 17 / 34 – Filing complaints before Consumer Commissions
Misleading odds can qualify as:
- “False representation of the quality, quantity, or standard of services.”
🔹 IT Act, 2000 (limited use)[edit | edit source]
If odds manipulation involves:
- Fraud
- Deliberate deception via software design
🔹 Advertising Standards Council of India (ASCI)[edit | edit source]
If odds are promoted via ads, trailers, or influencer content:
- Complaints can be filed (faster, but no compensation)
✅ Consumer courts are the most practical route in India.
3. How this works in other major regions (for context)[edit | edit source]
🇪🇺 European Union[edit | edit source]
Very strong protections:
- Loot boxes often treated as gambling
- Mandatory odds disclosure in many countries
- Fines and bans already imposed (Belgium, Netherlands)
🇺🇸 United States[edit | edit source]
Possible under:
- State consumer protection laws
- Class-action lawsuits (common)
- FTC actions for deceptive practices
⚠️ BUT: Arbitration clauses often block individual lawsuits.
4. What evidence is REQUIRED to succeed[edit | edit source]
You cannot win without proof. Strong cases usually have:
📌 Core evidence[edit | edit source]
- Screenshots / recordings of stated odds
- Purchase receipts / transaction history
- Terms & Conditions at the time of purchase
📌 Technical or statistical proof (very important)[edit | edit source]
- Large sample size of outcomes
- Community-wide data showing odds mismatch
- Reverse-engineering or data-mining (where legal)
📌 Internal leaks or admissions (rare but powerful)[edit | edit source]
- Patch notes admitting “odds adjustment”
- Developer statements contradicting disclosures
5. Major obstacles you will face[edit | edit source]
Be aware of these common blockers:
⚠️ Arbitration clauses[edit | edit source]
Most games include:
- “Disputes resolved by arbitration, no class actions”
Indian consumer courts may still allow claims, but developers will try to block them.
⚠️ “Odds are illustrative” disclaimers[edit | edit source]
If odds say:
- “Up to”
- “Approximate”
- “Subject to change”
Your case becomes harder — but not impossible if deception is clear.
⚠️ Small individual losses[edit | edit source]
Courts care more when:
- Many users are affected
- Minors are involved
- Real-money gambling mechanics exist
6. What actions you can realistically take (step-by-step)[edit | edit source]
Option 1: Consumer Complaint (India) – Best first move[edit | edit source]
- File via e-Daakhil portal
- Claim: - Refund - Compensation for unfair practice - Penalty directions to developer
Option 2: CCPA Complaint[edit | edit source]
- Triggers investigation into misleading practices
- Useful if many users affected
Option 3: Collective / Class-style complaint[edit | edit source]
- Multiple players filing similar complaints
- Much stronger impact
Option 4: Media & Regulatory pressure[edit | edit source]
- ASCI complaint
- Gaming regulator complaints (if gambling-like)
7. When a lawsuit is MOST likely to succeed[edit | edit source]
You have a strong case if:
- Odds were numerically stated
- You can show systematic mismatch
- Real money was involved
- Game targets or includes minors
- Odds changed without notice
You have a weak case if:
- Odds were vague or not mentioned
- Game uses only cosmetic items (no value)
- Losses are trivial and isolated
8. Important disclaimer (honest truth)[edit | edit source]
- Not every “unfair” game mechanic is illegal.
- Courts act only when deception is material, provable, and financially relevant.
If you want, tell me:[edit | edit source]
- 🎮 Which game
- 💰 Type of purchase (loot box, gacha, card pack, etc.)
- 📍 Your country of purchase
- 📊 Whether odds were explicitly shown
I can then tell you exactly:
- If you have a viable legal case
- What law applies
- How strong the claim realistically is
References[edit | edit source]
- ↑ "Suing game developers for misleading odds". ChatGPT. Retrieved 2025-12-19.