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		<title>Lukegao: by freem.ai...</title>
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		<updated>2025-12-06T05:18:20Z</updated>

		<summary type="html">&lt;p&gt;by freem.ai...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{{DISPLAYTITLE:Inference speed up tips}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;This conversation was exported from ChatGPT&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{cite web|title=Inference speed up tips|url=https://chatgpt.com/share/691c33ba-8898-800c-b30f-1383bae461b1|publisher=ChatGPT|access-date=2025-12-05}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== gpt-5-1-thinking ==&lt;br /&gt;
=== User: inference speed up possibilities: We have rfdetr for detection in video, rtmpose from mmdetection for pose, some dino b… ===&lt;br /&gt;
inference speed up possibilities: We have rfdetr for detection in video, rtmpose from mmdetection for pose, some dino based action recognition&lt;br /&gt;
&lt;br /&gt;
we are using batched SAHI like detection&lt;br /&gt;
&lt;br /&gt;
we are running inference with this decorator&lt;br /&gt;
def torch_inference_mode(func):&lt;br /&gt;
    &amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
    Decorator that runs a function under torch inference mode for faster runtime.&lt;br /&gt;
&lt;br /&gt;
    IMPORTANT: The function cannot be decorated if model initialization is done inside the wrapped function call.&lt;br /&gt;
    &amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
    @wraps(func)&lt;br /&gt;
    def wrapper(*args, **kwargs):&lt;br /&gt;
        with torch_inference_mode_block():&lt;br /&gt;
            return func(*args, **kwargs)&lt;br /&gt;
    return wrapper&lt;br /&gt;
&lt;br /&gt;
def torch_inference_mode_block():&lt;br /&gt;
    &amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
    Context manager that runs code under torch inference mode for faster runtime.&lt;br /&gt;
    This can be used as a general block for inference-related operations.&lt;br /&gt;
&lt;br /&gt;
    Example:&lt;br /&gt;
        with torch_inference_mode_block():&lt;br /&gt;
            # Your inference code here&lt;br /&gt;
    &amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
    class TorchInferenceModeBlock:&lt;br /&gt;
        def __enter__(self):&lt;br /&gt;
            self.inference_mode = torch.inference_mode()&lt;br /&gt;
            self.autocast = torch.amp.autocast(&amp;#039;cuda&amp;#039;)&lt;br /&gt;
            self.inference_mode.__enter__()&lt;br /&gt;
            self.autocast.__enter__()&lt;br /&gt;
            return self&lt;br /&gt;
&lt;br /&gt;
        def __exit__(self, exc_type, exc_value, traceback):&lt;br /&gt;
            self.autocast.__exit__(exc_type, exc_value, traceback)&lt;br /&gt;
            self.inference_mode.__exit__(exc_type, exc_value, traceback)&lt;br /&gt;
&lt;br /&gt;
    return TorchInferenceModeBlock()&lt;br /&gt;
&lt;br /&gt;
we are not using onnx, no quantized models&lt;br /&gt;
&lt;br /&gt;
How to speed up the inference mainly detection and pose. Sort by complexity / effect ratio.&lt;br /&gt;
&lt;br /&gt;
=== Assistant: Cool, this is exactly the level of detail I like 😄 Let’s go from highest effect / lowest complexity → to more invasive… ===&lt;br /&gt;
Cool, this is exactly the level of detail I like 😄 Let’s go from highest effect / lowest complexity → to more invasive stuff, focusing on detection + pose.&lt;br /&gt;
&lt;br /&gt;
==== 0. Quick baseline (15–30 min) ====&lt;br /&gt;
&lt;br /&gt;
Before changing anything, make sure you know where time goes:&lt;br /&gt;
* Run with torch.profiler around the whole pipeline (preproc → detection → SAHI tiling → pose → postproc).&lt;br /&gt;
* Watch nvidia-smi dmon while running: - If GPU util is low (&amp;lt;60%), you’re CPU / I/O / Python-bound. - If GPU is pegged, then it&amp;#039;s model / kernel-bound.&lt;br /&gt;
&lt;br /&gt;
This will tell you whether to focus on batching/pipeline vs model-level tricks.&lt;br /&gt;
&lt;br /&gt;
==== 1. “Cheap” wins that often give 20–50% (or more) ====&lt;br /&gt;
&lt;br /&gt;
===== 1.1 Batch smarter: frames + tiles together =====&lt;br /&gt;
&lt;br /&gt;
Impact: high • Complexity: low–medium&lt;br /&gt;
&lt;br /&gt;
You said “batched SAHI-like detection” – good. A few extra tweaks:&lt;br /&gt;
* Batch across frames as well as tiles where possible. - Instead of: for frame in frames → SAHI tiles → model per frame - Do: collect tiles from several frames → run one big batch through RFDetr.&lt;br /&gt;
* For pose: batch all crops from a frame (or several frames) and run RTMPose once per batch.&lt;br /&gt;
&lt;br /&gt;
Rule of thumb: try to push batch size until:&lt;br /&gt;
* GPU mem ~80–90% full&lt;br /&gt;
* No OOM, and GPU util is high.&lt;br /&gt;
&lt;br /&gt;
===== 1.2 Use half precision end-to-end (not just autocast) =====&lt;br /&gt;
&lt;br /&gt;
Impact: medium–high • Complexity: low&lt;br /&gt;
&lt;br /&gt;
Right now your decorator does:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;python&amp;quot;&amp;gt;self.autocast = torch.amp.autocast(&amp;#039;cuda&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Consider:&lt;br /&gt;
* Put models permanently in FP16: ``&amp;lt;code&amp;gt;python model = model.half().eval().to(&amp;quot;cuda&amp;quot;) &amp;lt;syntaxhighlight&amp;gt;- Make sure inputs are float16 too, or wrapped in autocast only around the actual forward.&lt;br /&gt;
&lt;br /&gt;
For many transformer-ish models (RFDetr, DINO) this is a solid speed + memory win. Watch out for:&lt;br /&gt;
* Any ops that don’t support FP16 (might need a small to(torch.float32) around them).&lt;br /&gt;
&lt;br /&gt;
===== 1.3 Make your decorator more focused =====&lt;br /&gt;
&lt;br /&gt;
Impact: small–medium • Complexity: low&lt;br /&gt;
&lt;br /&gt;
Right now torch_inference_mode_block() is wrapping everything under inference + autocast (including Python control logic). Nice and clean, but you can:&lt;br /&gt;
* Narrow the scope so it only wraps the model forward passes, not the whole big function that does pre/post-processing, SAHI tiling, etc.&lt;br /&gt;
* That reduces some context-manager overhead and makes it easier to ensure that: - SAHI / CPU side runs in normal mode - Only GPU forwards are in autocast/inference_mode.&lt;br /&gt;
&lt;br /&gt;
Not huge, but free.&lt;br /&gt;
&lt;br /&gt;
===== 1.4 Turn on channels_last + pinned memory =====&lt;br /&gt;
&lt;br /&gt;
Impact: medium • Complexity: low&lt;br /&gt;
&lt;br /&gt;
For conv-heavy parts (RTMPose especially):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;python&lt;br /&gt;
model = model.to(memory_format=torch.channels_last)&lt;br /&gt;
input = input.to(device, memory_format=torch.channels_last, non_blocking=True)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
And for DataLoader / frame feeding:&lt;br /&gt;
* Use pin_memory=True and .to(device, non_blocking=True) to overlap H2D copies with compute.&lt;br /&gt;
&lt;br /&gt;
===== 1.5 Reduce resolution / SAHI aggressiveness =====&lt;br /&gt;
&lt;br /&gt;
Impact: huge if you can afford it • Complexity: low&lt;br /&gt;
* Check if you can: - Run RFDetr on downscaled frames (e.g. 1080p → 720p), then rescale boxes back. - Make SAHI tiles larger and with less overlap: - Fewer tiles → fewer forwards.&lt;br /&gt;
* Often, a small drop in detection quality = massive speedup.&lt;br /&gt;
&lt;br /&gt;
===== 1.6 cuDNN / PyTorch 2 compiler =====&lt;br /&gt;
&lt;br /&gt;
Impact: small–medium per model, sometimes big • Complexity: low&lt;br /&gt;
* Set: &amp;lt;/syntaxhighlight&amp;gt;python torch.backends.cudnn.benchmark = True  # if varying input sizes &amp;lt;syntaxhighlight&amp;gt;- If you’re on PyTorch 2: &amp;lt;/syntaxhighlight&amp;gt;python model = torch.compile(model, mode=&amp;quot;max-autotune&amp;quot;) &amp;lt;/code&amp;gt;`` Especially for RTMPose and DINO; watch for weird dynamic shapes (try to keep SAHI tile sizes fixed).&lt;br /&gt;
&lt;br /&gt;
==== 2. Pipeline-level tricks (bigger wins, more thinking) ====&lt;br /&gt;
&lt;br /&gt;
===== 2.1 Run detection less frequently + track in between =====&lt;br /&gt;
&lt;br /&gt;
Impact: often 2–10× on detection cost • Complexity: medium&lt;br /&gt;
&lt;br /&gt;
For video you do not need full RFDetr every frame.&lt;br /&gt;
&lt;br /&gt;
Typical pattern:&lt;br /&gt;
# Run RFDetr every N frames (e.g. every 3–5 frames).&lt;br /&gt;
# Between those, use a tracker (ByteTrack / StrongSORT / even simple IoU + velocity) to propagate boxes.&lt;br /&gt;
# Only rerun detection when: - Track confidence drops - Scene changes a lot (background difference, many lost tracks, etc.)&lt;br /&gt;
&lt;br /&gt;
That alone can cut detector calls by ~3–5×.&lt;br /&gt;
&lt;br /&gt;
===== 2.2 Subsample pose frames &amp;amp; entities =====&lt;br /&gt;
&lt;br /&gt;
Impact: large if pose is heavy • Complexity: low–medium&lt;br /&gt;
&lt;br /&gt;
For RTMPose:&lt;br /&gt;
* If action recognition doesn’t need per-frame pose, run pose: - every K frames only - or only on keyframes used in DINO’s temporal window.&lt;br /&gt;
* Only run pose on: - Top-K detections by score - Or only objects that are relevant (e.g. horse + rider classes, skip background people etc.)&lt;br /&gt;
&lt;br /&gt;
===== 2.3 Fuse pose + action recognition logic =====&lt;br /&gt;
&lt;br /&gt;
Impact: medium–high • Complexity: medium&lt;br /&gt;
&lt;br /&gt;
DINO-based action recognition likely uses:&lt;br /&gt;
* RGB clip alone, or&lt;br /&gt;
* RGB + pose (joint coordinates).&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* Align the pose frame sampling with the clip sampling of DINO: - If DINO uses e.g. 16 frames sampled over 2 seconds, only compute pose on those 16 frames, not on every single frame.&lt;br /&gt;
* Precompute pose batch for whole clip and feed it in one go to DINO (or the head that uses pose).&lt;br /&gt;
&lt;br /&gt;
This avoids redundant pose calls.&lt;br /&gt;
&lt;br /&gt;
===== 2.4 Asynchronous pipeline: pre/post on CPU, models on GPU =====&lt;br /&gt;
&lt;br /&gt;
Impact: medium • Complexity: medium&lt;br /&gt;
* Use producer/consumer queues: - Thread/process 1: read video, decode, pre-process, enqueue batches. - Thread/process 2 (GPU worker): picks batches, runs RFDetr/RTMPose/DINO, enqueues results. - Thread/process 3: post-process + write outputs.&lt;br /&gt;
&lt;br /&gt;
For Python, even multiprocessing + torch.multiprocessing can give nice speed-ups if you were CPU-bound in decoding/SAHI/cropping.&lt;br /&gt;
&lt;br /&gt;
==== 3. Heavier but powerful options ====&lt;br /&gt;
&lt;br /&gt;
===== 3.1 ONNX / TensorRT / Torch-TensorRT =====&lt;br /&gt;
&lt;br /&gt;
Impact: often 1.5–3× per model • Complexity: medium–high&lt;br /&gt;
&lt;br /&gt;
You said you’re not using ONNX / quantization – fair. But for production video pipelines these are worth planning:&lt;br /&gt;
* Export RFDetr &amp;amp; RTMPose to ONNX.&lt;br /&gt;
* Build TensorRT engines with: - FP16 kernels - Fixed input shapes (helps especially with SAHI if you standardize tile size).&lt;br /&gt;
* Wrap them behind the same API so the upper pipeline doesn’t care.&lt;br /&gt;
&lt;br /&gt;
This often beats raw PyTorch, especially on repeated inference with same shapes.&lt;br /&gt;
&lt;br /&gt;
===== 3.2 INT8 / hybrid quantization =====&lt;br /&gt;
&lt;br /&gt;
Impact: up to 2–4× vs FP32 • Complexity: high&lt;br /&gt;
&lt;br /&gt;
If you can tolerate some accuracy loss:&lt;br /&gt;
* Calibrate on a handful of “typical” videos.&lt;br /&gt;
* Use INT8 for detector backbone + neck, maybe keep heads in FP16 if they’re sensitive.&lt;br /&gt;
&lt;br /&gt;
I’d only go here once you’ve exhausted FP16 + pipeline optimizations.&lt;br /&gt;
&lt;br /&gt;
===== 3.3 Model-level simplifications / distillation =====&lt;br /&gt;
&lt;br /&gt;
Impact: huge long-term • Complexity: high&lt;br /&gt;
* Distill RFDetr to a smaller variant or even a YOLO-like model if that’s “good enough” for your task.&lt;br /&gt;
* Distill RTMPose to a smaller backbone.&lt;br /&gt;
* If DINO-based action recognition is the bottleneck, distill it to a lighter temporal model (e.g. a small 3D CNN or transformer head working on pose only).&lt;br /&gt;
&lt;br /&gt;
This is real research/engineering work, but it gives you structured control over the speed/accuracy trade-off.&lt;br /&gt;
&lt;br /&gt;
==== 4. Very concrete checklist you can try next ====&lt;br /&gt;
&lt;br /&gt;
If I had your codebase in front of me, I’d do this in roughly this order:&lt;br /&gt;
# ✅ Confirm all models are .eval() and on GPU, with torch.inference_mode or no_grad around only their forwards.&lt;br /&gt;
# ✅ Set: - model.half() + FP16 inputs (or at least clean autocast scopes). - channels_last and pinned memory.&lt;br /&gt;
# ✅ Max out useful batch size across: - SAHI tiles - Multiple frames - Pose crops&lt;br /&gt;
# ✅ Turn on torch.backends.cudnn.benchmark and, if on torch 2, try torch.compile on RFDetr &amp;amp; RTMPose.&lt;br /&gt;
# ✅ Reduce detection frequency using a simple tracker between keyframes.&lt;br /&gt;
# ✅ Only compute pose on: - keyframes - key entities - and align with DINO clip sampling.&lt;br /&gt;
# ✅ If still too slow → prototype TensorRT/ONNX for one model (probably RFDetr) and measure.&lt;br /&gt;
&lt;br /&gt;
If you want, you can paste a simplified version of your detection+pose loop (just the control flow, no proprietary bits), and I can annotate it with concrete “put autocast here”, “batch these tensors here”, “move this to another process” comments.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:ChatGPT Shares]]&lt;br /&gt;
[[Category:openai]]&lt;/div&gt;</summary>
		<author><name>Lukegao</name></author>
	</entry>
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