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Openai/6921ae73-3700-8000-8ab7-90012976bb8a
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==== ### ==== Orbiting 10% forts act as: * Rotating gun platforms surrounding the main body * They constantly shift positions, so: - There’s no single “rear” or “blind spot” - Attacks from any direction have to pass through multiple shells of fire They can: * Intercept: - Incoming swarm formations, - Long-range bio-projectiles, - Fast dodging elites. Your parent fortress becomes the core of a moving fortress swarm. ===== Instead of all weapons being in one hull: ===== * Some firepower is in the main/sub-fort, * Some is distributed across many 10% minis. Benefits: * If a mini-fort is damaged or swarmed: - You lose 10% of a sub-fort, not the whole thing. * They can: - Tank damage, - Trigger BHs or nukes at close range, - Sacrifice themselves if needed. So the enemy has to chew through rings of smaller fortresses before even touching the big one. ===== Each orbital mini-fort can specialize: ===== * Some bias toward: - Point defense (lasers, fast-tracking guns against small fast targets) * Some toward: - Missile and mine deployment * Some toward: - Atomizer/BH cleanup So your fort cluster can do things like: * Outer ring: - Mine-layers and long-range missile boats * Middle ring: - Kinetic & railgun interceptors * Inner ring: - Atomizer and BH-heavy minis for final deletion of anything that gets too close It turns the whole structure into a layered, modular murder onion.
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