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Openai/690c794b-14ac-8002-a146-ba84ec97f888
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== == * Add GUI timers: Show remaining time for both sides using TextLabel inside ScreenGui. * Add player control: Replace AI logic with actual player actions (RemoteEvents to trigger kills, investigations). * Add Pathfinding AI for NPCs (use PathfindingService). * Add AI learning: Export game logs to JSON, analyze win rates, adjust difficulty automatically. Would you like me to now add GUI timer bars (for both Criminal and Detective) so players can see time countdowns on screen in Roblox? '''Prompt:''' μ κ° λλ€μΌλ‘ ν¬λ¬λ νμ¬λ₯Ό μ μ μμ ν¬λ¬λ νμ¬μμ λΉλ‘ν΄μ λ§λ€λΌκ³ νλλ '''ChatGPT:''' Perfect β you want the system to automatically assign players as either Killers (Criminals) or Detectives, depending on how many users are in the game. Letβs make this clear and efficient π
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