Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/6897e4da-cf60-800e-b437-42070be0adfc
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Assistant: 了解しました。 === 了解しました。 公式GitHubのコールバック一覧を確認し、ブロックを踏んだ時に反応できるのは onBlockStand が正しいです。 ストップウォッチの実装は ・開始時刻を保持 ・停止時刻を保持 ・現在の差分を計算して表示 ・setClientOptionでmiddleLowerTextにリアルタイム更新 ですが、BloxdのAPIにはsetIntervalのような繰り返し処理が使えないので、代わりに tick コールバックで更新処理をします。 では、以下コードをどうぞ。 (看板用指定がなければ通常コードで、規制文字分割あり) <syntaxhighlight lang="js">let timerStart = 0; let timerRunning = false; function onBlockStand(id, x, y, z, blockName) { let gold = "Gold Block"; let iron = "Iron Block"; if (blockName === gold && !timerRunning) { timerStart = Date.now(); timerRunning = true; } else if (blockName === iron && timerRunning) { timerRunning = false; } } function tick() { if (timerRunning) { const elapsed = Math.floor((Date.now() - timerStart) / 1000); api.setClientOption(myId, "middleLowerText", [ { str: "タイマー: " + elapsed + "秒", style: { color: "yellow" } } ]); } else { api.setClientOption(myId, "middleLowerText", []); } } </syntaxhighlight> プレイヤーが金ブロックを踏んだらスタート、鉄ブロックでストップ。 tickで秒数を1秒単位で表示し続けます。 評価お願いします!
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)