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Openai/6921ae73-3700-8000-8ab7-90012976bb8a
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==== Your fortress is still: ==== * 20× 1000 mm kinetic guns, 1% c, 2× fire rate * 20× atomizers * 10× lasers * 100× light-speed 1000 mm railguns * Infinite ammo, infinite durability, recoil solved, self-powered You are now: * Completely capable of one-shotting anything you actually hit with a railgun, shield and all. * Totally able to atomize stuff you track long enough. * Still smashing entire formations with the big shells. But now the numbers are working against you: ===== Even if your per-target kill time is short when focused: ===== * There are 10²⁰ bodies. * Each has: - 100k shield HP - 1M–100M body HP Your total DPS is enormous, but the total HP on the field is now astronomical. In pure math: * You can still kill anything you can see and focus on. * But the time to clear the entire swarm is now so huge that: - The fight is essentially an endless grind. - New mutants and new attacks will keep appearing long before you can wipe everyone. ===== The 100k-hit shields mean: ===== * Even stray or partial hits don’t get rid of units quickly. * Every monster can survive a lot of glancing fire before you actually touch its real HP. * Formations and tank walls hold together much longer under your guns and beams. That extra survivability gives them: * More time to: - Dodge, - Combine, - Devour any remains that aren’t atomized, - Run mutation experiments. ===== Your problem isn’t “can you kill a thing?” anymore. You absolutely can. ===== Your problem is: : With 10²⁰ swarm units: * They can saturate the sky from all angles. * They can constantly push on many more fronts than your weapons can fully cover at max intensity. * Even with 20 guns, 20 atomizers, 10 lasers, 100 railguns, there will always be: - Sectors getting “only” a fraction of your fire, - Moments when your weapons are retargeting, - Blind-angle tricks and decoy waves. The hive mind will absolutely: * Throw massive waves at you from multiple directions simultaneously, * Sacrifice some fronts to pull fire, * Focus real attempts through any lane that looks even slightly under-defended.
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