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Openai/693c0f4f-255c-8008-92e9-0cd44c6d6226
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==== Even though it’s not a drop-in replacement for dataset-conditioning, there are interesting uses: ==== ===== - Train an encoder E: LoRA → δ (basically Delta Activations). ===== * Train a decoder G: δ → LoRA. * Now: - Edit δ (add, interpolate, project, do PCA or whatever), - Decode back to LoRA. This gives you: * A smooth latent editing space for LoRAs, like a StyleGAN latent space but for adapters. * Strong prior: G only outputs LoRAs similar to those seen during training, reducing weird failure LoRAs. Weakness: * It’s still limited to the convex-ish hull of behaviors in your LoRA zoo. * Doesn’t help you create fundamentally new capabilities you’ve never finetuned for. ===== If δ behaves compositional-ish (e.g., “math + code ≈ math + code in delta space”), you can: ===== * Use δ-space as the slot space for task factors. * Then G(δ) is the generator that instantiates those factors as a concrete LoRA. This connects nicely to the compositional paper you read earlier: * δ plays the role of “slots” (task factors), * G is the generator f, * LoRA weights are “images” in that manifold. You can then play generative games like: * δ_new = δ_A (domain) + δ_B (behavior style) * LoRA_new = G(δ_new) Again the limitation: you’re composing known high-level behaviors; you still don’t get a new capability without some supervision somewhere. ===== A more powerful approach would be: ===== * Condition G on both δ and dataset / prompts, e.g. condition=(δprior,prompt stats)\text{condition} = (\delta_{\text{prior}}, \text{prompt stats})condition=(δprior,prompt stats) * δ_prior: your best guess of “what kind of task this is like” (e.g. from retrieval in Δ-space). * Prompt stats: information from the new dataset, like DnD. Then you get: * Prior over LoRA space from δ (reuse of existing skills), * Fine-grained, task-specific signal from prompts. This could make adaptation faster and more stable than using prompts alone.
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