Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/694f5245-1110-800b-b182-7c2accd50046
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== 原因很現實: ==== Gemini 生圖一致性很容易飄,尤其你要 等角 96×96、四向(UL/UR/DL/DR)且左右鏡像一致,還要武器位置、火光位置穩定——這種最怕“每張都帥但彼此不相干”。 ✅比較穩的做法: # 我們先做出 White Glint 的 96×96 母版(UL/UR 兩張),DL/DR 直接鏡像。 # 你把母版丟給 Gemini,他只負責「把圖貼進遊戲、調 offset、調碰撞盒」。 # 黑紅警示(Black unicorn)與藍紫霓光(Blue comet)用同一個輪廓模板換配色/裝甲厚度即可。 你那兩個關鍵詞我也先記下來當配色語氣: * 黑紅警示(重裝、危險、工業感、警告條紋) * 藍紫霓光(火力、能量、霓虹、冷色高亮) 如果你願意,下一步我就可以幫你把 '''White Glint 的 96×96「兩向母版(UL/UR)」'''先畫成像素風(含 thruster / 武器握把位置),讓你直接鏡像出四向,再一路複製改成黑獨角、藍彗星。😈🛠️
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)