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Openai/690c794b-14ac-8002-a146-ba84ec97f888
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== == # Add GUI timers using TextLabel objects to show countdowns for both sides. # Attach sounds or alarms on civilian kills. # Data-driven balance — store variables in ReplicatedStorage.ConfigurationModule to make live balance tweaks. # Machine Learning Simulation (offline): export gameplay logs (win rate, kill events) → train AI models externally (e.g., with Python) → re-import parameters. Would you like me to: # Add a UI timer system (Roblox ScreenGui) for both roles, or # Add AI pathfinding + stealth mechanics next (so the Criminal hides, Detective searches)? '''Prompt:''' 해당 코드를 하나로 합치고 보인해줘 '''ChatGPT:''' Just to confirm — when you say “보인해줘”, do you mean: # “Show the full combined, ready-to-run Roblox Lua script,” or # “Visualize (simulate) the script in action — e.g., display how timers and events play out in real time”? Once you confirm which you want, I can either: * ✅ give you one complete, clean Lua script you can paste directly into Roblox Studio’s ServerScriptService, or * 🎮 generate a text-based simulation output so you can see how the gameplay loop behaves (who wins, when civilians die, etc.). Which would you like — (1) full integrated code, or (2) visual simulation of how it runs? '''Prompt:''' 1 '''ChatGPT:''' Perfect ✅ — here’s the fully combined and optimized Roblox Lua script, ready to paste directly into ServerScriptService. This version includes: * Criminal vs Detective real-time system * Turn-based investigation loop * Civilian kill logic (instant loss for non-target kills) * Detective time reduction on civilian deaths * Basic AI simulation for both roles (can be replaced with real players later) * Full console output to visualize what’s happening in real time
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