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Openai/694f5245-1110-800b-b182-7c2accd50046
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=== 錯誤訊息很乾淨: === : 也就是:主迴圈裡每次處理輸入/射擊時呼叫了 <code>firePlayerWeapon()</code>,但它不存在,所以射擊整段被跳過或直接爆掉。 ==== 請 GEMINI 直接做: ==== # 全域搜尋:firePlayerWeapon( # 全域搜尋可能的新名字: * shoot * fireWeapon * tryShoot * spawnProjectile * fireCurrentWeapon * WeaponSystem.fire 然後用「轉接頭」把老名字接到新名字上: <syntaxhighlight lang="js">function firePlayerWeapon(...args){ if (typeof fireWeapon === "function") return fireWeapon(...args); if (typeof shoot === "function") return shoot(...args); if (typeof spawnProjectile === "function") return spawnProjectile(...args); console.warn("firePlayerWeapon missing: no fallback fire function found"); return; } </syntaxhighlight> ✅ 這樣就算它改名、或武器系統拆出去,你也不會整個 loop 死掉。 (你們之前對 generateRoom 用的那招一樣,超適合這種「耕到爆」的土地 🌱) ==== 把 fallback 只在首次提示: ==== <syntaxhighlight lang="js">let _warnedFireMissing = false; function firePlayerWeapon(...args){ const f = (typeof fireWeapon==="function" && fireWeapon) || (typeof shoot==="function" && shoot) || (typeof spawnProjectile==="function" && spawnProjectile); if (f) return f(...args); if (!_warnedFireMissing){ console.warn("Missing fire function"); _warnedFireMissing = true; } } </syntaxhighlight>
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