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==== ### ==== Before, combining a bunch of 10-hit units wasn’t that impressive. Now: * 100 normal guys = a 10,000-hit monster. * 10,000 normals = 1,000,000-hit abomination. The hive mind can: * Forge massive battering rams to push specific directions, * Put those mega-units at the front of attacks, * Use them as moving bunkers for other monsters to hide behind. That makes it much more plausible for them to: * Endure your kill-zones long enough to get dangerously close. * Focus force on fewer, stronger “punches” instead of a thin cloud. ===== They don’t have to waste half-dead monsters: ===== * Fuse a bunch of wounded 100-hit units into a single big tank with: - More consolidated HP - Simpler coordination - Bigger body (better shield) So combining acts like a kind of field repair / recycling: * Instead of a bunch of nearly-dead individuals, they get a functional heavy unit. ===== With combining, the hive mind can shape the swarm: ===== * Spread out into a cloud to dilute your fire… * Then combine near the front into: - Heavy spearheads, - Shield walls, - Huge blobs to soak your volleys. That flexibility lets them adapt to how your guns are firing: * If you focus narrow beams: widen and dodge. * If you use wide AOE curtains: shrink into fewer, tougher blobs and try to punch through.
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