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Openai/6924d898-a68c-8009-beac-944d19ca0daf
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==== - 1. Juubi TBB redirect: - AP resisted ≳ 1022−23 J10^{22-23}\ \text{J}1022−23 J (country → continental) - Speed: not directly constrained; more a power benchmark. ==== * 2. Shinju clone one-shot: - Per-punch AP ≳ 1022 J10^{22}\ \text{J}1022 J by scaling above Juubi-linked Divine Tree durability. * 3. Rasenshuriken baseline (Kakuzu/Pain era): - E≈5×1012 JE \approx 5\times 10^{12}\ \text{J}E≈5×1012 J (1.3 kt TNT) early; much higher by Pain. * 4. Kurama avatar vs multiple bijuu: - Physically contends with combined bijuu output ⇒ effective AP/durability ∼1016−18 J\sim 10^{16-18}\ \text{J}∼1016−18 J (multi-megaton to gigaton range) at least. * 5. Lifting/throwing Kurama avatar: - Lifting force F∼108 NF \sim 10^{8}\ \text{N}F∼108 N; throw energy ∼109 J\sim 10^{9}\ \text{J}∼109 J (sub-ton TNT). - Good for lifting strength, not main AP. * 6. Punching through Madara’s TSO constructs: - AP per strike in the ballpark of planetary: ∼1026−28 J\sim 10^{26-28}\ \text{J}∼1026−28 J. * 7. Hurting Kaguya in CQC: - AP per hit ≥ Kaguya’s per-blow durability ⇒ planetary+ (conservatively ∼1027 J\sim 10^{27}\ \text{J}∼1027 J). * 8. Fighting in Kaguya’s gravity / ETSO context: - Combat reaction/attack speed ≈ relativistic, order 107 m/s10^7\ \text{m/s}107 m/s (~0.1c). * 9. Baryon Mode vs Isshiki: - AP boosted by a large factor over SPSM ⇒ high planetary (∼1027−28 J\sim 10^{27-28}\ \text{J}∼1027−28 J, conservatively). - Combat speed likely relativistic+ (≥0.2c). * 10. Toneri’s Moon-split (Naruto scaling): - KE lower bound from moving both halves ≈ 5×1026 J5\times 10^{26}\ \text{J}5×1026 J; reasonable to round to ∼1027 J\sim 10^{27}\ \text{J}∼1027 J Moon level. - Naruto in The Last scales to this or above. If you’re good with this style, the next step could be: * Doing the same structured breakdown for Luffy’s top feats (Gear 5, big Haki/AP, etc.), * Then building a direct comparison framework (tiers, speed bands, stamina, hax, resistances) to prep for the actual “Death Battle” verdict.
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