Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/6921ae73-3700-8000-8ab7-90012976bb8a
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Your guns are still absurd: ==== * Each shot = ~500+ kiloton nuke’s worth of kinetic energy. * 166,670 of those per second. * Infinite ammo, infinite durability. So: * In raw damage, you’re still a small star that hates monsters. * The question is now all targeting and geometry. ===== - You can identify the different tank tiers (10 / 100 / 1000 hit) via sensors. ===== * Your targeting AI can: - Keep track of hit counts per target (or at least per region), - Prioritize: - Soft targets when you need to thin the mass, - Tanks only when they’re truly blocking key lanes. * You use area patterns instead of single-pencil shots: - Wide kill-cones, - Curtains of fire, - Crossfire that forces dodges into other guns’ lanes. Then: * The swarm’s 6× HP just means more time, not a hard cap. * Your 10 guns can still carve out gigantic kill-boxes in space. * Eventually, if they keep having to come toward you, you grind them down. ===== - Your targeting is “dumb strong”: - Always aiming at the nearest or biggest, - Pouring massive fire into 1000-hit monsters too early, - Not exploiting AOE well. ===== * The hive mind: - Uses tanks to soak your best firing lanes, - Sends huge bands of 10-hit units through less-covered angles, - Spreads out so much that you can’t keep all directions saturated. Then: * Even with 10 guns, your effective kill rate on the dangerous part of the swarm drops. * Enough of them might survive long enough to: - Surround the array, - Attack from within your minimum effective range, - Or just force you to split fire so much that your kill-zones weaken.
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)