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Openai/694f5245-1110-800b-b182-7c2accd50046
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==== 你現在的核心玩法已經成了,我建議美術先走「最小替換包」,不要一次換全套: ==== ===== 1. 玩家機體:你那套白格林特 SD(左右各一張就好) ===== # 敵人三種: - 砲台型(方塊→小砲台) - 追擊型(方塊→狗/重裝機) - 蜂群型(小兵) # 地板 2~3 種 tile: - 廢土金屬板 - 破碎地磚 - 沙塵覆蓋的地表 # 特效兩種:推進火焰 + 煙塵(你之前指定的 64bit 顆粒感) ===== 重點是:素材載入失敗要回退到方塊,不要再炸。 ===== <syntaxhighlight lang="text">Patch R / Art asset integration with safe fallback Integrate sprite assets for player/enemies/tiles. CRITICAL: If any image fails to load, fallback to placeholder shapes (no crash). Add: * asset loader with onerror fallback * optional toggle: "Use Pixel Art" (on/off) for debugging Do NOT change gameplay. </syntaxhighlight>
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