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==== With: ==== * Dodge-capable monsters * Hive mind coordination * Mixed durability (normals + elites) The battle becomes a 4D chess match: * They’ll: - Use elites to soak your opening salvos. - Test your defenses for weaknesses in tracking. - Feint with elite swarms while normals sneak from other approaches. * You’ll: - Use your huge firepower to create layers of kill-zones. - Try to separate elites from normals. - Try to predict their dodge patterns and punish them with crossfire. If you can constantly adapt and optimize your targeting, you still grind them down. If you’re static or predictable, they could overwhelm you with: * Elite shield walls * Dodgy hit-and-run attacks * Endless probing until they find a weak spot.
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