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Openai/69545588-86d8-800f-807e-7602227d6195
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=== User: Holding down any movement key sets framerate on fire. === Holding down any movement key sets framerate on fire. Whenever I hold down WASD or arrow keys (movement buttons), the framerate drops DRAMATICALLY, can go below 1 FPS. I then tried remapping movement to IJKL instead of WASD and somehow using that magically avoided the problem. I've searched for every func \_input, \_unhandled\_input and the like. Nowhere I can find the culprit. Debugger profiler doesn't pinpoint any particular function. Spam-tapping the keys for movement works okay, it's the holding down input keys that wrecks havoc. Seems it starts mild and then gets stronger the longer the game has been running. Any ideas?
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