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==== Even thinking just in “real-ish” terms: ==== * One 500 mm high-explosive shell could: - Flatten buildings - Destroy huge chunks of armored targets - Create blast radii easily tens or hundreds of meters across In your monster scenario: * Each shell can easily vaporize or obliterate many truck-sized monsters at once. * With sci-fi upgrades, you could say: - 1 shell wipes thousands or even millions of them if it has a huge AOE or chain reaction. So the key difference from 400 mm → 500 mm: * Much more volume for: - Explosives - Exotic payloads - Fragmentation mass * So per-shot kill count can go up drastically.
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