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Openai/694f5245-1110-800b-b182-7c2accd50046
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==== ### ==== 你已經看出來了:現在只有敵人有血條,但玩家缺少「機甲味」的資源系統。 我建議規格先簡單但很機戰: * HULL(紅):本體生命,歸零就死亡 * ARMOR(藍):先吃傷害的護甲值,降到 0 後才傷到 HULL * FUEL(黃):推進/衝刺/連續移動消耗;停止移動慢慢回復(或拾取補給回復) ✅ 這樣你馬上就會有「傭兵硬派」的手感,而不用美術也很有味道。 ===== 你說「打完一關會有能力提升」——超對,這是 roguelite 的靈魂。 ===== 最省且最好玩的做法: 房間清完 → 出現 Upgrade Console → 三選一 (用 UI 卡片,不用圖片) 升級類別建議先放這些(每個都是你會立刻感覺到的): * +Max HULL * +Max ARMOR * +Max FUEL * Rifle damage + / fire rate + * Shotgun pellets + / spread - * Missile reload - / explosion radius + * Move speed + * Dash cost - / Dash cooldown -
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