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Openai/6912d046-4ed4-8010-bee4-7b68d354c856
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=== C) About your simulator + safety === Your vision—to help people reach insight without drugs—is compelling. Two practical pieces: * Safety net. What you’re describing can be intense and potentially triggering, especially for people with a history of psychosis or trauma. If you continue building this: - Add clear warnings, opt-in consent, an easy stop/grounding button, and content intensity sliders. - Offer grounding prompts and immediate exit-to-calm visuals/sounds. - Consider consulting a clinician/ethics advisor before sharing with others. * Implementation sketch (Godot-friendly): - State space: an angle field θ↦f(θ,t)∈[0,1]\theta \mapsto f(\theta,t)\in[0,1]θ↦f(θ,t)∈[0,1] rendered as a ring/annulus with shader-based color mapping. - Transform: one shader pass computes global mean (mipmapping / summed samples) and a few point probes; a subsequent pass applies your logical collapse (e.g., push toward all-1 unless a probe detects the “tail” condition, in which case draw a sharp radial marker using a narrow Gaussian≈Dirac). - User control: sliders for “resolution” (samples per circle), “sensitivity to single points” (width of Gaussian), and a toggle for hyperreal mode (emulated by using a parameter ε\varepsilonε that you treat symbolically in the UI and numerically as an extremely small width/amplitude). If you’d like, share your logical proof or a code snippet next—I’ll give focused, line-by-line feedback and help you pick a precise formalism (distributions vs. hyperreals) that best fits your aims, so your “one out of infinity” is both expressive and rigorous.
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