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Openai/6897769e-4ee4-800f-aba5-69cca34f701c
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=== QAT (Quantum Atom Theory) proposes that reality is built from photon–electron exchanges on 2-D spherical surfaces (4πr²): each absorption/emission event is a local “moment” (a unit of the arrow of time), the wave-function probability ∣Ψ∣2|\Psi|^2∣Ψ∣2 reflects area on that sphere, and constants (ℏ, α, c, e²) have geometric roles because of the sphere → r2r^2r2 structure. Gravity and inertia are secondary effects of coherent EM interactions across many spheres. Qualitatively this explains why 1/r² laws, uncertainty, and discrete quantum jumps appear — but QAT still needs precise Lagrangians, field-theoretic mapping to GR/QFT, and quantitative predictions consistent with cosmological and laboratory constraints. Two concrete numerical checks you asked for are already instructive: (1) a surface-count model can reproduce Dirac-scale large numbers with a modest per-mode factor αm∼10−5\alpha_m\sim10^{-5}αm∼10−5; (2) using present photon backgrounds (CMB + starlight) there is too little photon energy by factors ~6×1036\times10^36×103–2×1042\times10^42×104 to create the Universe’s present mass continuously today — so mass creation would have to happen (if at all) in early epochs or by very efficient localized processes. ===
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