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==== Overall Value Compared to Similar Workshop Items – 7/10 ==== Compared to top-tier Arma scenarios and mods, “Skirmish SP/MP” is a niche gem. Its feature set is very rich – rivaling or exceeding many AI-driven missions – but its popularity is modest. For example, the well-known “RIS – Altis” scenario (focused on random infantry fights) boasts 17,478 subscriptions and hundreds of favoritessteamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1559969481#:~:text=31%2C124%20Unique%20Visitors%2017%2C478%20Current,Subscribers%201%2C069%20Current%20Favorites|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>, whereas this mission shows only 521 subscribers and 54 favoritessteamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=3569474876#:~:text=See%20all%2043%20collections%20,may%20be%20hidden|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>. Similarly, the “High Command Enhanced” mod (which also deals with AI command) has nearly 3,900 subscriberssteamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=3306476794#:~:text=3%2C894%20Current%20Subscribers%20919%20Current,Favorites|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>. In other words, this item has far fewer players. In terms of polish and community adoption, it trails those stars. “RIS – Altis” offers multiple game modes (Push, King of Hill, etc. on random maps)steamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1559969481#:~:text=Main%20features|publisher=steamcommunity.com|access-date=2026-01-08}}</ref> and extensive config options, whereas this mission has a single dynamic mode. However, where it shines is in its unique AI behavior and replayability with random bases. The mission is under constant refinement (130 change notes, active dev), showing high care. Users who’ve played it often praise it, but its learning curve and relatively small audience make it less “mainstream.” Overall, the value is high for players who enjoy deep skirmish scenarios and strong AI, but it lacks the broad appeal and polished UI of the top-rated workshops. It’s a standout for originality and gameplay complexity, even if it hasn’t gained mass popularity. Comparison: * RIS – Altis (2018): Widely popular (31k visitors, 17k subs) and highly polishedsteamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1559969481#:~:text=31%2C124%20Unique%20Visitors%2017%2C478%20Current,Subscribers%201%2C069%20Current%20Favorites|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>steamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1559969481#:~:text=Main%20features|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>. Emphasizes customizable gunfights; very mature project. * High Command Enhanced (2024): Popular mechanics mod (3,894 subs) that adds high command toolssteamcommunity.com<ref>{{cite web|title=steamcommunity.com|url=https://steamcommunity.com/sharedfiles/filedetails/?id=3306476794#:~:text=High%20Command%20Enhanced%20is%20a,introducing%20a%20variety%20of%20new|publisher=steamcommunity.com|access-date=2026-01-08}}</ref>. More interface-driven, less scenario gameplay. * Skirmish SP/MP (this item): Much smaller audience, but its feature depth (AI commander, economy, randomisation) is on par with these. It may lack the user-friendliness and broad testing of larger projects, but offers a unique experience.
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