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Openai/694f5245-1110-800b-b182-7c2accd50046
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==== ### ==== 這代表它現在可能: * 只載入到一張「骨架/idle 參考」或拿到 sprite sheet 但沒有做 frame 切換 * 或 idle 動畫沒指定,render fallback 直接用預設姿勢(像 T-pose) ✅ 解法:做「最小動畫集」就好,不用完整 8 向: * idle:2 frame 微抖(可選) * walk:4 frame * shoot:1 frame(或在 muzzle 有閃光就好) * boost/dash:1 frame + 火焰/煙塵粒子 你貼的那張 4 格示意其實就剛好:idle / shooting / boosting(背面那格可以先不用) ===== ✅ 最省事做法:先做 1 套敵人「同一風格」的簡化 SD 機甲(或無人機) ===== * 先給它 兩個敵人模板:Rusher(近戰)/ Shooter(遠程) * 也只要左右翻轉就好 ===== 這個超重要:代表你後面加美術、加敵人,都不會再卡在“出不去房間”的地獄🤣 =====
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