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Openai/6897769e-4ee4-800f-aba5-69cca34f701c
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=== Let θ(λ) be the physically relevant angle produced by the geometry at wavelength λ. (For a raindrop-style geometry/primary rainbow this is the scattering angle at the stationary point: θ(λ) = 180° − D_min(λ), where D(θᵢ; n(λ)) is the ray-deviation function and D_min is its extremum.) === Given a spectral distribution S(λ) (radiance, intensity), the spectrum-weighted mean angle is θˉ = ∫S(λ) θ(λ) dλ∫S(λ) dλ.\bar\theta \;=\; \frac{\int S(\lambda)\,\theta(\lambda)\,d\lambda}{\int S(\lambda)\,d\lambda}.θˉ=∫S(λ)dλ∫S(λ)θ(λ)dλ. Two special S(λ) cases you should consider: • Continuous (Planck) weighting for a blackbody at temperature T: S(λ)=Bλ(T)(Planck law).S(\lambda)=B_\lambda(T)\quad\text{(Planck law).}S(λ)=Bλ(T)(Planck law). • Line spectrum (a small set of narrow emission lines), modeled as narrow Gaussians or delta functions: S(λ)=∑iAi δ(λ−λi)(idealized lines),S(\lambda)=\sum_i A_i\,\delta(\lambda-\lambda_i)\quad\text{(idealized lines)},S(λ)=i∑Aiδ(λ−λi)(idealized lines), or more realistically S(λ)=∑iAiexp [−(λ−λi)2/(2σi2)].S(\lambda)=\sum_i A_i \exp\!\big[-(\lambda-\lambda_i)^2/(2\sigma_i^2)\big].S(λ)=i∑Aiexp[−(λ−λi)2/(2σi2)]. Compute θ(λ) by solving (numerically) for the stationary point of the ray-deviation function D(θᵢ; n(λ)) for a spherical refracting surface (standard rainbow geometry). Then evaluate the weighted mean. If you want the angle difference relative to the golden angle θ_G (golden angle expressed as degrees, e.g. 137.5077°), compute Δθ=θˉ−θG.\Delta\theta = \bar\theta - \theta_G.Δθ=θˉ−θG. Target: can Δθ ≈ −0.47° (i.e. bring 137.508° down to ~137.036°) for plausible S(λ) choices?
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