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Openai/692db884-c2d8-800c-a357-aa2a0e684fbe
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==== Short answer: ==== 🧠 Pieces of this exist separately in the wild. ⚙️ A fully general, drop-in, “semantic GPU memory compressor” like this is not something I’m aware of as a normal product/library. Let’s compare to what does exist: ===== Things like: ===== * 8-bit / 4-bit quantization libraries * Pruning / structured sparsity * LoRA / low-rank factorization These absolutely reduce memory and often increase effective capacity. But: * They require explicit changes to checkpoints, model definitions, or training pipelines. * You don’t just “slip a .so in front of CUDA and get 3–7x VRAM” – you opt into a specific format and usually retrain or at least re-calibrate. So: similar goals, but not transparent, and not plug-and-play at the CUDA boundary. ===== DeepSpeed ZeRO, FSDP, and similar: ===== * Let you run huge models by: - Offloading some states to CPU/NVMe - Sharding weights/gradients across multiple GPUs. They achieve “I can fit bigger models than my raw VRAM suggests,” but: * They change your training/inference stack explicitly. * Require configuration, wrapping models, or specific APIs. * Usually focus on distributed setups, not “single 3090 pretending to be H100.” So: conceptually comparable in “effective capacity” but not the same mechanism, and not a transparent GPU-hook layer. ===== Libraries like vLLM and others: ===== * Use paged KV caches and smart memory layouts. * Let you serve more concurrent requests / longer context on the same VRAM by paging things in/out efficiently. Again: * You switch to a custom inference engine. * You don’t just bolt it in under PyTorch without touching anything. So: memory smart, but not a generic, driver-level compression shim. ===== There is prior art around: ===== * Compressed RAM on CPUs (zram, zswap). * Research and some vendor work on GPU compressed memory and “buddy compression”: - Where parts of VRAM or backing store are transparently compressed to increase effective capacity. These are: * Very similar in philosophy: “present a larger virtual memory pool via transparent compression.” * Usually implemented at the driver/hardware/OS level, not as a userland LLM-specific hook. * Not generally exposed as: “drop this user .so in and your LLM fits now.” So: closest conceptual cousin, but: * Not LoreToken-aware * Not specialized for LLM tensors * Not something you casually LD_PRELOAD into an existing stack.
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